TBS will air the special crowd-sourced episode of “Conan” called “Occupy Conan” on January 31st, and will also feature have Conan O’Brien blogging live during the episode. We recently wrote about the plan, which involves inviting fans to submit their own takes on classic “Conan” bits, with prizes for fans that submit the best videos.
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NVIDIA has posted a great blog post explaining just what it took to get Project Shield ready for CES. We all pretty much fell in love with the idea from the minute we first saw it (see Phil's time with the device), a gamer's device that does more than play games, but we tend to forget that the 20 minutes worth of Project Shield we saw was just a short part of the entire process of getting Project Shield from the minds of engineers to the keynote stage.
According to NVIDIA, Project Shield started in early 2012, as a game controller fastened to an Android smartphone via a block of wood. Spending the rest of the year designing and testing things, the first two real prototypes were delivered on December 18, just a few weeks before it was to be shown to the world in Las Vegas.
During the final weeks of hustle to prepare for CES, engineers spent long days assembling the units that would be demonstrated at CES in a contract partners facility somewhere in Silicon Valley. The work these fellows did -- putting batteries in place and carefully fitting together the device's shell -- will be used to assemble the units as they roll off the line. It's important, tedious, and surely frustrating work under a tight schedule.
Of course they pulled it off, as we witnessed the day before CES officially kicked off. Project Shield looks awesome, and we can't wait until there are units out there for all of us to play with. The story is a great read, be sure to visit the link below to have a look.
Source: NVIDIA
YouTube has fairly limited pay-to-view options compared to some of its competitors, but that's about to change. The video sharing leader has announced a plan that will allow certain channels to offer their programs via paid subscription, billed as an "experiment" with monetized content. YouTube has reportedly reached out to more than 20 channels asking if any would be interested in joining the first batch of paid options, which is set to debut in April. Subscriptions will be under $5 dollars a month and may either include a channels whole library or a smaller subsection such as older offerings or live events. Forcing users to pay for content on the internet is a risky strategy, but it's worked for niche distributors in the past. If YouTube can convince high-profile channels to start charging for subscriptions, they could rake serious amounts of dough right alongside their partners.
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